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Staff List

Add, edit, and deactivate the staff accounts that can log in to the panel, and assign each one a role.

Security & Access → Staff List

  1. Create a staff account with a username and starting password. The panel puts your site prefix in front of the name (abangojol_gary), and that full name is what the staff member signs in with. The prefix is locked; later you can edit only the part after it.
  2. Assign the role that grants the screens they need.
  3. Deactivate accounts for people who have left instead of deleting them.

An affiliate seat is a login that sees ONE thing: the affiliate downline of a player, and what that downline has earned them. It is two halves — the login you create here, and the player it earns as.

  1. Create the staff account as usual.
  2. Assign the Affiliate role. It grants four read-only screens and nothing else; the role cannot be edited or deleted, for you either.
  3. Fill in Affiliate player username with the player whose network this login should read. That player must already have a referral code.

An affiliate is not a member of your team, so a seat sees none of your agent account’s figures: no balance, no credit history, no allowlist, no reports. It gets its four screens and its own account settings.

If the role you pick grants anything beyond the four affiliate screens, the save is refused and the message names the extra permission. Put the login on the Affiliate role, or leave the seat blank and treat them as staff — a login cannot be both.

Anyone who can add and edit staff can set or clear the seat. If they can put a colleague on a role, they can seat that colleague on a player.

To retire a seat, clear the username and save. That also frees the player to be seated under a different login; deactivating the staff account does not, because a reactivated login should come back to the network it had.

A staff account with the Platform badge is a login of our own team on your site. Only Legion sets or clears it. You can see it, but you cannot edit, deactivate, reset, re-role or unlock it.

A Platform account passes the checks kept for the account owner, so it can:

Other staff can change some of these only when their role holds the matching permission, which the owner adds to a role in the role editor under Roles.

One tool is for a Platform account only, not for the owner either: on Send Push, a test notification to one player.

What stays the same:

  • It still sees only the screens its role allows.
  • It never acts on the owner’s account.
  • It sees and revokes only its own MCP Access keys. What a key it makes may change is listed on MCP Access: never Auto Withdraw, the payout gate or the player PIN and authenticator switches.
  • Every owner-level change it makes is recorded in the activity log, marked as Platform.