Coin Shop Approval
What it does
Section titled “What it does”The queue of Coin Shop orders worth more than the auto-release threshold set on Loyalty Program. Orders at or under it pay at once and show here as approved, marked Auto, so the list is a full record of the shop.
Coins are taken only when an order is approved. A rejected order takes nothing; the player keeps their coins.
Where to find it
Section titled “Where to find it”Promotions & Rewards -> Loyalty -> Coin Shop Approval
Common tasks
Section titled “Common tasks”- Review each pending order: the player, the item, its type, the coins and the value. A cash item also shows its turnover lock.
- Approve to take the coins and pay the order, or reject with a reason.
Approving a cash order credits the player’s balance, locked by the item’s turnover lock. Approving a gift order sends the gift to the gift queue on Coin Economy for you to hand over. Under maker-checker, an approval waits for a second operator in Second Approval.
When an approval is refused
Section titled “When an approval is refused”- The player no longer holds enough coins. Reject the order.
- The order would take the program over its budget for this period. Raise the cap on Loyalty Program, or approve once the next period starts.
- The shop is switched off on Loyalty Program.
- Your balance cannot cover a cash item. Top up, then approve again.
- The player already holds the most on-going bonuses your bonus settings allow, and a locked cash item would add one. Approve once one of them clears, or reject.
- The player is blocked on the game wallet. Reject the order.